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X NaNa
/ Subroutine
23/04/2005 – 11/06/2005
Opening 22/04/2005
X Characters (2002 -
)
Reading women’s travel writing, one notices an absence of the past.
Women who leave are not nostalgic. They desire what they have not had,
and they look for it in the future. The desire does not take shape as
‘return’ but rather as ‘voyage.’ Nostalgia is
substituted by dislocation (Paola Melchiori).
Since 2002, the ongoing project “X Characters” has been developing
a programme of media/cinema works connected through seven female characters.
These characters are originally drawn from seven different films, ranging
from 1960s auteur- through post-modernist 70s cinema to Hollywood mainstream
productions of the 80s.
"X Characters" develops new templates and scripts for these
characters over stages. Each "persona" retains their distinct
movie-identity while being scripted further along new unexplored tangents
and being placed in dialogue with each other. The process of character-
and script development included a series of live, internet-based scripting
workshops held in a chat room. The results were then distilled into a
set of connected scenes composed as character dialogs, all set within
the boarding area of an airport. The final script, “X Characters
/ RE(hers)AL" (2003/4) was produced as the initial main template
for the entire group of seven characters. It stands as an ongoing, performative
script between New Media, theatre and film.
X NaNa / Subroutine (2004)
In computer science, a subroutine (function, procedure, or subprogramme)
is a sequence of code which performs a specific task, as part of a larger
programme, and is grouped as one, or more, statement blocks. Codes like
this are sometimes collected into software libraries.
"X NaNa...” (2004) was developed as a subroutine to the original
programme, “X Characters / RE(hers)AL”. It represents the
first of a planned series of character spin-offs. In "X Characters
/ RE(hers)AL", the figure of "X" laid out the original
position-marks of the seven women. Through "X NaNa / Subroutine",
"X" signifies a newly created interstitial space in the closed
narrative of the film Vivre sa vie (Jean-Luc Godard 1962), and at the
same time points towards a subsequent production called "X Love Scenes".
In this next production which will be realized in 2005/6, the marker "X"
turns into a projection surface for a new version of the character of
Giuliana from Michelangelo Antonioni's Il deserto rosso (1964), which
is split into three sub-characters.
Insert
It is a paradox that a shot recounts an event for which it actually leaves
no space. One might even believe to have seen it, as the shot sequence
occurs continuously. But the event ends already before it can begin.
(Christine N. Brinckmann)
In "X NaNa / Subroutine", the character NaNa has managed to
free herself (by her own means) from the dead end that was originally
offered to her in the film Vivre sa vie. In the new work, Nana becomes
NaNa: she is transformed into a contemporary version of the original Godardian
character. Working as a sales girl in a record store, NaNa tries to avoid
falling back to her former illicit activities that among others included
data-bootlegging. Things get complicated when a former colleague-in-trade
pays her a surprise visit. He presents a job ”with her name written
all over it”. NaNa appears to reluctantly accept the commission,
in order to ensure that she remains free on her terms while she is confronted
by her Godardian heritage. She performs one last data-search, in order
to locate her original "source code", the film Vivre sa vie,
whose resolution demands her character’s death.
NaNa is the first character emerging from the original template of "X
Characters / RE(hers)AL" with a new story. NaNa creates and keeps
open a new space in the closed conventions of the Godardian narrative.
She does so in order to establish a condition that will allow for the
next productions of each character to define their relations within, and
all mediated through the “X”. Thus, her role in the overall
programme is also to chart and indicate a sense of spatiality required
for the programme series of fellow X-characters still to come. Therefore,
Nana is at the origin of a series of contemporary narratives, each scripted
specifically for each one of the six other characters. The syntax of the
programme "X Characters..." is developed out of a weave of relations
that is closer to a networked space in behaviour and operation. NaNa also
foregrounds what all other characters desire as well. By conveying her
illicitness as "freedom", she suggests the potential for independence,
so directed in force as to enable her to alter even her own original script.
Cinema Muse-alogy
What makes new media new is that they mediate powers of invocation: powers
to call things up.?(Chris Chesher)
In his article "Why the Digital Computer is Dead", author Chris
Chesher points out that there exists a cultural continuity between the
ritual of invocation and the execution of digital commands. Chesher describes
digital programme routines as quasi-magical refrains, as contemporary
echoes of the ancient cultural form of invocations as "calls for
assistance", typically addressed to a Muse.
Hollis Frampton, one of the seminal American avant-garde filmmakers of
the Sixties (and a contemporary of Godard) suggested that "cinema
has finally attracted its own muse." Her name: Insomnia. Framptons
first film dates from the year 1962 (the same year that Vivre sa vie was
released), it was called Clouds Like White Sheep, and is believed to be
lost. Cloud formations evoking the outlines of sheep remind one of the
popular technique of sheep-counting in order to bring about sleep. Insomnia,
cinema's new muse, attempts to prevent that – this is why all that
is left to the filmmaker is to record those ephemeral sheep formations
on celluloid: in a startling turn, Frampton's lost film appears to be
an invocation of the cinema-muse.
In order to regain control of her destiny, the character of NaNa claims
to be Mnemosyne – mother of the nine muses, goddess of memory, and
according to Greek mythology married to Zeus, the god of commands. Thus,
NaNa / Mnemosyne activates the original myth to articulate and chart a
space emerging at the intersection of new media and cinema worlds; a cosmos
oriented towards the coordinates of "command" and "memory",
between "Zeus" and "Mnemosyne" – a world emerging
from digital operations and mythological invocations.
Mnemosyne guards human memories as well. In analogy to an understanding
of "cinema" as a storage device and cultural archive, NaNa /
Mnemosyne becomes Insomnia, the muse of cinema, as well. She invokes –
falling back to her original story – a past "partly forgotten",
altering it so she can continue to exist. She introduces a new spatiality
signified by the "X" as an unknown constant. As a marker in
the system, the "X" of "X NaNa..." points to that
interstitial space of interruption produced by NaNa, and as shifting signifier
in turn re-defines and links the other characters’ relations and
their narratives with each other.
"X NaNa / Subroutine" is an identity play as filmic insert.
In order to establish a spatiality, the production searches for a syntax
within and outside of conventions proposed by modernist cinema as well
as “postmodern” New Media. Thus the film recounts the story
of X NaNa's existence as a movement from symptom to trope, from film character
to the mythological figure of Mnemosyne, and finally, to a contemporary
movie character: "X NaNa / Subroutine" tells the story of an
identity always in flux.
Constanze Ruhm was born in 1965 in Vienna
Some of her recent
shows were “X Subroutines”, Kunsthalle Bern, „X Characters:
RE[hers]AL“, 3. Berlin Biennale (2004), “Blindstorey / Silencetracks”,
project for “Made for Admont” (2003), "A Memory of the
Players Version 1.0", Kerstin Engholm Galerie, „A Memory of
the Players in a Mirror at Midnight“, Entwistle Gallery, London
(2002), Art Statements, Basel Art Fair, Kerstin Engholm Galerie (2000),
„apartment“ ferdinandeum video 13/2, Tiroler Landesmuseum
Ferdinandeum, „Off“, Kerstin Engholm Galerie (1999)
For further information
on the exhibition please contact Kerstin Engholm or Angela Krapf at +43
1 585 73 37.
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